Wednesday, 2 November 2005

Charlie Weis - Run and Shooter?

Obviously Charlie Weis is not a run and shoot coach, and, having studied some of his New England stuff it does not really resemble much of the run and shoot packages. The more likely theory that his offense is sort of an amalgamation of common and traditional NFL tactics. Do it simple; do it well. Coach Mountjoy has pointed out some of the evolution in his offense that began when Weis coached with current Carolina coordinator Dan Henning, but I am not an expert.

Anyway, though, this quote was interesting from a recent press conference:

Q. Coach, after watching Saturday, this question begs to be asked: Did your career path ever intersect with Mouse Davis?

COACH WEIS: I did visit with Mouse Davis back in South Carolina when we had the run and shoot. We talked to Mouse Davis, we talked to John Jenkins not Father John Jenkins, by the way Mouse Davis, John Jenkins, those run and shoot guys. Yes, we went from the veer to the run and shoot at South Carolina. We spent some time with all of those run and shoot guys.

Q. Was influences of that evident on Saturday?

COACH WEIS: No. What you saw Saturday [ND did a lot of 5 wide stuff and quick three step passes], first of all, run and shoot always has a back in the backfield. It's either a two by two or three by one, which trips are spread; okay, that's number one. And you always have a run element, so empty (backfield) really doesn't come into play.

If you talk about the look passes [the one step hitch] and swings that we throw in the game, that's just an evolvement from check with me(s) that we've been running over the years.


I would not have thought that Weis had been involved with "the shoot," but it isn't susprising that he is well versed in lots of football offense. While studying the Run and shoot won't give you much insight into what Weis is doing now, it's still a sophisticated offense and an understanding of the run and shoot, why it worked so well and for so long, and some of the defensive reactions and reasons why it isn't as popular anymore (though most of the diehard shooters will tell you it is simply from a lack of commitment) is as good an introduction into the passing game and modern football as you're going to get.

Further, the first time I coached on a pass-first team was with a run and shoot squad: I coached receivers, slotbacks, and defensive ends (outside linebackers) on a small squad.

The best run and shoot resources are Al Black's book, listed on the right side of the menu. The chucknduck site has diagrams of the 6 main packages vs. the relevant defenses. Tommy Browder has a website with diagrams and explanations of the tradition R&S pass protection, screen game, etc (note the midi that plays when you go to it, I think that website is or is getting close to 10 years old).

Footnote: the "go" with its "middle read route" has become, in various forms, a staple of nearly every offense, and "the switch" is still maybe one of the most explosive pass plays you can put in. Ironically, the most vivid recent memory I have of "the switch" is that in the Super Bowl that the Rams lost to the Patriots, the Rams' TD that put them ahead to set up Brady (and Weis's) game winning field goal drive was a touchdown pass to Ricky Proehl on, you guessed it, the switch.

Tuesday, 1 November 2005

Hal Mumme's Airraid Practice Plan

I got this from Coach Mountjoy. (As I get so many good things from him. BTW he will be speaking at the upcoming MEGA Clinic, I'd suggest to anyone who can to go.)

Mumme isn't having a wonderful season right now in his first season back in D-1, but it will give you pause to think that four offensive coaches from the 1997-1998 Kentucky staff are all Head Coaches: Mumme himself, Mike Leach at Texas Tech, Guy Morris at Baylor, and Coach Hatcher at Valdosta St. D-II (who is having arguably the best success of them all with a Nat'l title and currently undefeated).

Lots of coaches who email me and contact me ask about the passing game, and probably even more important than schemes are how to install it and practice it. This is one of the best explanations I've come across.

If you want to install the Airraid offense I would suggest buying the Valdosta tapes where they discuss drills and plays, using this practice plan, and contact the Texas Tech staff about visiting their spring practice and/or discussing football with them. You'll learn quite a bit. (Also, from what I understand BYU is basically running a form of the Airraid now, since their OC was from T. Tech).


HAL MUMME'S PRACTICE PLAN:

Practicing the Multiple Receiver Offense

Practice schedules and drills for the pass offense are not a lot different than those for the conventional offense but I believe a great deal of thought and preparation must be done to achieve success. In the “Air Raid” offense I have used for many years at several different levels certain nuisances have lent themselves to practicing well. I will detail these things in the article with hope it will help you.

Make Practice Consistent

The pass offense depends much on timing and chemistry between players i.e. QB and WR on route, this makes consistent practice a must. I always tried to erase doubt in the players’ minds as to what would be done in practice on any given day. I endeavored to make all the Mondays the same, all the Tuesdays the same, etc. By keeping a consistent practice schedule through each game week of the season our players could gear up mentally for the tasks to be accomplished in each segment of practice. To give an example, our individual drills were all done the same way and same segment of each day's work out. Consistent practice makes for consistent reps, which make for great reps, which makes for great play.

Practice Success

That old saying about you play like you practice is true. It was always my belief that five great reps of anything were worth more than ten mediocre reps. With this in mind, I encouraged our players to slow down their reps but to do them great. For example, if you have a QB and two WR working on the curl route don’t rush through the drill just so you can say you got ten reps. It will be a lot more productive to have the WR walk back between reps, take there time, and have five great curl routes each one perfect. Hustle is fine but is not the only ingredient. Practice successful reps even if it means fewer reps.

I never wanted to practice anything that a player could not visualize doing in a game. The successful coach should look at every drill - be it individual, group, or team type - and ask himself if this will happen in a game. If this answer is no, throw it out, it is wasted motion, which means lost time. The only resource that cannot be replaced is time. Knowing you can eliminate poor drills, look at the fruitful drills. Take each one and study how you can make them more game-like. For example, our “Air Raid” offense depended greatly on multiple sets, player groupings, and the no huddle attack. With those parameters, I decided to make all of our team offense drills more game-like by having the sideline coaches and players box painted on our practice field and requiring all our coaches and players to work and sub from where they would in the game on Saturday. This greatly enhanced the efficient use of subs and made delay of game penalties unheard of in our offense. I believe players will perform better in games if they can visualize what it will be like therefore practice game-like events.

Practice for the Unplanned Event

Every coach loves that play which happened just the way he drew it up. To be honest about it though, those are more rare than ordinary. This is particularly true in the pass offense. Practicing contingency football is very important. I would take each of our pass plays and draw up what would happen if our QB were forced to scramble to his right and then repeat the process with a scramble left. I would drill this about ten minutes per a week to make sure everyone knew where to go on the field if the QB scrambled right or left. I had landmarks for each receiver and the offense of line and running backs had specific duties. Our teams often made spectacular plays when the opponent’s defense played its best and forced our QB from the pocket. We turned our lemons into lemonade so to speak because we practiced the unplanned event.

Practice Organization is crucial to having an effective multiple receiver pass attack.

Practice Making the Big Play

Scores happen because players expect them to take place. I have certain things I want accomplished on each play from each player but the bottom line is to score. With that in mind, I made it mandatory that whomever ended up with the ball on any play had to cross the goal. In other words, our players scored on every play in practice, from individual drill right through team. I wanted all of the players to expect to score on every play. This takes some patience since the coach has to give the ball carrier time to return from the sprint to the goal. The results are worthwhile, as big plays can become habit.

Plan Success

All the practice habits described can be planned into workouts. The best time to plan workouts for the season is in the summer when the pressure is off. For this reason all of the workouts for the entire fall including bowl games or playoffs I planned in July. They were organized by day of the week and placed in a large binder to be used as needed on a daily basis. It was always amazing how few changes had to be made and how consistent our offense would become due to this planning. The most important time during the game week are the moments coaches spend with their players. By not having to devote daily time to planning practice schedules the coach has more time to spend with the players. Success can be planned well in advance.

Basic “Air Raid” Weekly Schedule-Season

Monday:

90 min. view previous game

30 min. dress-warm-up

40 min. special teams review

20 min. individual drills

30 min. walk through game plan

30 min. watch video of upcoming opponent

Tuesday:

30 min. watch video of upcoming opponent

15 min. warm-up

15 min. special teams/individual time for uninvolved

20 min. individual drills

10 min. group routes on air/OL individual drills

10 min. one on one DB-WR/inside drill

10 min. team screens

5 min. special teams

20 min. pass skel

25 min. team offense: coming off goal, open field, third and short, FGS

30 min. individual meet watch days work-out

Wednesday:

30 min. watch video of upcoming opponent

15 min. warm-up

15 min. special teams/individual time for uninvolved

20 min. individual

10 min. one on one DB-WR/inside drill

20 min. pass skel

55 min. team: goal line, red zone, third and long, open field, punt

30 min. individual meet watch days work-out

Thursday:

20 min. team meet watch previous days team video

10 min. individual meet study opponents

15 min. warm-up

35 min. special teams/individual for uninvolved

10 min. individual

10 min. team scramble drill

55 min. team game plan

10 min. sideline sub special teams

No meetings after practice

Friday:

Travel and meetings

Saturday:

Game

Sunday:

Off

New link: Coach Huey's Xs and Os

I added a new site to the link's section. I added Coach Huey's Xs and Os message board. It's a really good resource for trading info and discussing with coaches both new and experienced with lots of cutting edge stuff, particularly on offense, like the jet series from under center and Gun, lots of bunch passing materials, spread offense stuff, etc. Great site. Coach Huey himself is a great resource on the passing game and offense, but there are several other coaches there who also make it a great place to talk football (it has probably distracted me from my own site a bit recently).

Stacking Receivers

Saw some message board posts and had some email questions about stacking receivers. He is a link to an old article I did on stacking receivers.

Designing a Run Game at the Youth Level

Quick note that I know my posting has been erratic. I've got lots of material that needs to go up soon. Some of it is more exposition while I really want to lay out a lot of one-back offense stuff I have and I've outlined articles on breaking down and reading coverages, but just haven't had the time. Sorry.

Anyway:

At the youth level I think there are three keys to designing an effective run game (arguably these are all just as important at the higher levels too), and many youth teams don't do any of them:

1. Don't ask your players to move defenders where they don't want to go. This is hard for anyone, but especially for youth players who aren't exactly doing squats and power cleans all week. Most teams seem to pick a hole and just try to run at it no matter what. One of the ideas behind zone blocking is trying to avoid this by letting the line combo block and let the running back pick his lane.

2. More blockers at the point of attack. At higher levels pulling guards and power at the POA is deterred by the defenses' overall team speed and their ability to read keys like pulling linemen. Most youth defenses are a) not that fast, and b) not that sophisticated. Therefore, I like pulling guards and tackles and getting numbers at the point of attack. The other added bonus is allowing your linemen (particularly those linemen who are only on the line because they were just over the weight limit) to move and block on the run.

3. Misdirection and faking - This is just way underutilized. Again, some faking is less effective at higher levels because of speed and their ability to read. Also, remember when you watch a college or pro game that the pass is a much bigger threat so many runs look like play action passes, many play action passes look like runs, etc. Most youth teams' passing attacks are not so sophisticated or two-dimensional. Thus, good run fakes by multiple backs, maybe even jet sweeps are just plain necessary. This is a big problem with I-offenses at the youth level (or even one back and many poorly designed two-back ones) where all runs are obvious in where they are going.
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